
Skattjäkt (Treasure Hunt) is a mobile game designed to encourage young people to get physical by solving a mystery surrounding a castle built on the university’s campus. The game is inspired by treasure hunts and the sport of orienteering. Up to 6 teams can compete currently. The game starts with a video detailing the mystery of why the ghost of Anna Koskull has come back and now the players need to help her solve the mystery of her late husband Frederick Bonde in order to free her spirit from limbo. After the players get briefed they are split into teams. The game starts and each team gets a different location on the campus to find. The locations are shown on the phone via the Flash Lite Application and they can zoom and pan the area to find the spot. They receive a clue to find a 4-digit code, for example look for lion’s feet at the castle. When they arrive to the castle the can see 2 large lions at the feet of the right lion is sticker with a code, they enter the code into the phone and then they get the question what is on the family shield of the castle. They go up the steps of the castle to look at the shield, if they answer correctly they get a clue to the next location, if not they get a detour location. Of course they don’t know it is a detour until they get to the location. The teams need to solve the mysteries at each of the 6 locations and at the 7th final location the first team to arrive wins.
Flash8 professional
Photoshop CS3
Illustrator CS3
Final Cut Studio Pro 5
Apache, MYSQL, PHP

Several sceen shots of the game. The map, the ghost audio clue, and a question screen.
small video demo
Opens the game in a window with instructions and provides the codes.
Daniel Spikol - Project Lead and Lead Game Designer- CeLeKT VXU
Liza van Kuijk - Project Coordinator and Game Designer - Natverket SIP
Ingemar Johansson & Margareta Moqvist - Växjö Orienteering Club
Magnus Persson - Flash Programming - CeLekt VXU
Andreas Jeansson - Flash Programming - CeLekt VXU
Martin Svensson - Server Programming - CeLekt VXU
Oskar Pettersson - Server Programming - CeLekt VXU
Evelina Lundqvist - Anna Koskull - Natverket SIP
Johann Svensson - Frederik Bonde - VXU
Thanks to the MEB723 07 Games course who volunteered their time to help with the game.

Images from the June 2007 of the Skattjak in action.
English Translation:
Hello my name is Anna Koskull, I am a ghost, trapped between both worlds, if you help me figure out the mystery behind Teleborg Slott, I can pass out of this limbo and continue on my final journey, in return I promise you a treasure.
In 1889, I married count Frederik Bonde, he was 47 and I was a young 21. He had cared for me since my father died in 1883 and he always tried to make me happy in his strange ways. I wanted to move back to where I was born, Engaholm, near Alvesta. He was eccentric and he decided to build me a castle. He bought Tufvans Farm, where Bishop Esaias Tegnér had lived; he was very interested in the Tegnér, the Bishop and poet. He built Teleborg Slott on hill overlooking Lake Trumm.
My husband the count was a very closed person, I never could find out if he built the castle to show off or to hide something more mysterious. I always suspected that he was hiding something from me and he was always out inspecting different parts of the property. Before I could ask him all what he was up to, he died.
I moved into the castle and it was a very strange building everything seemed to be based on strange codes, the number of round towers, square towers, to the number or rooms. I became obsessed with trying to find the answer to these mysteries. Houses on the land were name after European cities, like Paris and Rome. Everywhere I looked I saw numbers, codes, were they locations, dates, clues to a bigger mystery? I became obsessed if not mad, and forgot to care for myself and before I knew I ended up dead in limbo.
Now, I need your help to figure this mystery out before it is to late, I was only given 100 years to find the answer and time is running out, since it took almost all this time to find away to contact you from the spirit world. TRANSMISSION END
Game Description
Technology
Game Screen Shots
Game Demo
Team
Game in action
Game map
Game intro Video
Contact Info
daniel.spikol(at)msi.vxu.se
Funding Info
Partially Funded by .SE (Stiftelsen för Internetinfrastruktur)
In kind support from Mapping Växjö , Växjö OK, Svenska Orienteringsförbundet,& Natverket SIP
