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Welcome to the Center for Learning and Knowledge Technologies at Linnæus University

Our current research interests include two main topics; the development of mobile, wireless and web 2.0 applications to support collaborative learning and the design of interactive learning environments to support collaborative discovery learning about complex domains. Our research approach can be characterized by the elaboration of innovative applications in educational scenarios and in workplace settings to support intellectual teamwork. The focus of our particular research efforts in these domains are oriented towards the exploration of new design approaches and innovative uses of mobile and ubiquitous technologies (including topics such as contextual information and mobile services, digital media content, positioning and visualization techniques) in a variety of collaborative educational settings. Our work is conducted in projects that are financed by a number of foundations both in Sweden and abroad. We also work very close in collaboration with local and international companies.



Spikol at the London Knowledge Lab

18 of February, 2010 By: Marcelo Milrad

Wednesday 24 February 2010, 11:00am – 12:30pm Spikol presents: A Design Toolkit for Emerging Learning Landscapes Supported by Ubiquitous Computing in Large Seminar Room at the London Knowledge Lab. Sign up if you are nearby London and for more inf…

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Workshop Proposal Accepted for ICLS 2010 in Chicago, USA

02 of February, 2010 By: Richard Guilfoyle

Three perspectives on technology support in inquiry learning: Personal inquiry, mobile collaboratories and emerging learning objects is the name of the workshop proposal accepted for The International Conference of the Learning Sciences …

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The Science Center to GO: A New EU Funded Project Exploring the Use of Mobile Augmented Reality in Science Education

20 of January, 2010 By: Marcelo Milrad

Science Centers (SC) offer challenging exhibits that enable their visitors to experience hands-on science by actively manipulating the experiments, thus delivering natural ways of active playful learning. Advanced visualization technologies such a…

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Mulle: Math edUcation and pLayful LEarning

27 of November, 2009 By: Oskar Pettersson

As a part of our ongoing efforts in facilitating teaching and learning in mathematics, another activity has been conducted under the name of Mulle. This new initiative is carried out in collaboration with research colleagues from

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